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Christian Eichhorn
Christian Eichhorn
University of Munich
Verified email at tum.de
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Dragon tale-a serious game for learning japanese kanji
DA Plecher, C Eichhorn, J Kindl, S Kreisig, M Wintergerst, G Klinker
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in …, 2018
392018
HieroQuest-a serious game for learning Egyptian hieroglyphs
DA Plecher, F Herber, C Eichhorn, A Pongratz, G Tanson, G Klinker
Journal on Computing and Cultural Heritage (JOCCH) 13 (4), 1-20, 2020
362020
Oppidum-a serious-ar-game about celtic life and history
DA Plecher, C Eichhorn, A Köhler, G Klinker
Games and Learning Alliance: 8th International Conference, GALA 2019, Athens …, 2019
242019
Innovative game concepts for Alzheimer patients
C Eichhorn, DA Plecher, G Klinker, M Lurz, N Leipold, M Böhm, H Krcmar, ...
Human Aspects of IT for the Aged Population. Applications in Health …, 2018
242018
Catching the drone-a tangible augmented reality game in superhuman sports
C Eichhorn, A Jadid, DA Plecher, S Weber, G Klinker, Y Itoh
2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct …, 2020
212020
Envslam: Combining slam systems and neural networks to improve the environment fusion in ar applications
G Marchesi, C Eichhorn, DA Plecher, Y Itoh, G Klinker
ISPRS International Journal of Geo-Information 10 (11), 772, 2021
172021
Interactive drinking gadget for the elderly and Alzheimer patients
DA Plecher, C Eichhorn, M Lurz, N Leipold, M Böhm, H Krcmar, A Ott, ...
Human Aspects of IT for the Aged Population. Social Media, Games and …, 2019
152019
Exploring underwater archaeology findings with a diving simulator in virtual reality
DA Plecher, L Keil, G Kost, M Fiederling, C Eichhorn, GJ Klinker
Frontiers in Virtual Reality, 170, 2022
142022
Combining motivating strategies with design concepts for mobile apps to increase usability for the elderly and Alzheimer patients
C Eichhorn, DA Plecher, M Lurz, N Leipold, M Böhm, H Krcmar, A Ott, ...
Human Aspects of IT for the Aged Population. Healthy and Active Aging: 6th …, 2020
122020
THe innovative reminder in senior-focused technology (THIRST)—evaluation of serious games and gadgets for Alzheimer patients
C Eichhorn, DA Plecher, M Lurz, N Leipold, M Böhm, H Krcmar, A Ott, ...
Human Aspects of IT for the Aged Population. Social Media, Games and …, 2019
122019
VR enabling knowledge gain for the user (VENUS)
C Eichhorn, DA Plecher, G Klinker
112022
ARsinoë-learning Egyptian hieroglyphs with augmented reality and machine learning
DA Plecher, C Eichhorn, KM Seyam, G Klinker
2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct …, 2020
112020
Frameworks enabling Ubiquitous Mixed Reality Applications across Dynamically Adaptable Device Configurations
S Weber, L Rudolph, C Eichhorn, D Dyrda, DA Plecher, G Klinker
Frontiers in Virtual Reality, 36, 2022
92022
Physical objects in ar games–offering a tangible experience
C Eichhorn, DA Plecher, M Inami, G Klinker
2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 1801-1806, 2019
92019
Cloud-based cross-platform collaborative ar in flutter
L Carius, C Eichhorn, DA Plecher, G Klinker
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and …, 2022
82022
Tangible chess for dementia patients–playing with conductive 3d printed figures on a touchscreen
C Eichhorn, DA Plecher, O Golovnya, D Volkert, A Hiyama, G Klinker
International Conference on Human-Computer Interaction, 38-57, 2021
82021
Inspiring healthy food choices in a virtual reality supermarket by adding a tangible dimension in the form of an augmented virtuality smartphone
C Eichhorn, M Lurz, DA Plecher, S Weber, M Wintergerst, B Kaiser, ...
2021 IEEE conference on virtual reality and 3D user interfaces abstracts and …, 2021
82021
Foreign language learning using augmented reality environments: a systematic review
I Schorr, DA Plecher, C Eichhorn, G Klinker
Frontiers in Virtual Reality 5, 1288824, 2024
52024
GuessingCarbs-a serious game about healthy nutrition in old age combining virtual and tangible components
C Eichhorn, DA Plecher, A Trilk, A Hiyama, G Klinker
International Conference on Human-Computer Interaction, 407-415, 2022
52022
Ludus magnus-a serious game for learning the Latin language
DA Plecher, C Eichhorn, M Naser, G Klinker
International Conference on Human-Computer Interaction, 51-61, 2021
42021
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